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General Poker Game Rules
These rules are a supplement to the Terms and Conditions of the 4Poker platform and do not in any way supplant, modify, or amend them. In case of any discrepancy between the T&Cs and rules listed here, the information contained in the T&C shall take precedence.
- 4Poker will, always consider the best interests of the game and fairness as the priority. Sometimes circumstances might dictate that decisions must be made in the interest of fairness rather than according to specific rules.
- All games at 4Poker are Texas Hold’em. Texas Hold’em is a poker game played with 52 cards at a table of 2-10 users. The game begins with the dealer giving each user two hole cards, followed by up to four rounds of betting: pre-flop, post-flop, turn and river, with 5 community cards ultimately being dealt face up for all users to see and use.
- All games at 4Poker use a ‘No Limit’ betting structure. When it is their turn to act, a user can bet or raise a minimum of the one big blind, or the amount of the previous bet, whichever is greater. There are no restrictions on the number of permissible raises / reraises.
- All No Limit games at 4Poker will be played with Table Stakes. Table Stakes means that one can only bet money or chips which one had at the table at the start of the hand.
- Cash Games – Users can take seat on any of the cash game tables with an amount ranging between minimum buy-in and maximum buy-in. It is different from tournaments and users can opt-in to join or leave a cash game table at any time. If a user loses all their chips, the user will have option to reload chips, provided they have a sufficient balance. Cash game blind limits do not increase. Users can leave a cash game table at any time but will have to abide by 4Poker's ratholing policy.
- Ratholing – Poker etiquette requires that won money must remain at risk and in a player’s stack until leaving the table. Ratholing, also known as ‘going south’ is the premature removal of money from a poker cash game table. To prevent ratholing, 4Poker requires that if one leaves a cash game then attempts to return to that same table within 2 hours, then one must sit with at least the same amount of money with which one left.
- Scheduled Tournaments - Tournaments that start at a scheduled time with a predetermined minimum and maximum number of users allowed. Tournaments will not end until a user wins all the chips in play, or in the case of satellites, when the number of players remaining equals the number of seats being awarded in the target tournament. Tournaments usually start with multiple tables and are often referred to as “MTT” which is short for ‘multi-table tournament’. Scheduled tournaments will have a five minute break every hour, which will begin at 55 minutes past the hour, after the conclusion of hands.
- Guaranteed tournaments (GTD) - Guaranteed tournaments have a predetermined minimum prize pool. Irrespective of how many users register, these events will announce the places paid before the start of the tournament based on minimum required number of users to start the tournament. However, prize and places paid will be dependent of total number of entries into the tournament and will be finalized when the late registration period is complete. Note that if registration closes before the specified late registration period has ended, then the guarantee will not apply, and the prize pool will consist only of player-contributed funds. Premature closing of registration can happen either due to players being quickly eliminated and the tournament reaching the money, or due to technical problems, e.g. mass disconnections or server crash. Sit-&-Go - A tournament that starts as soon as the required number of users are registered in the tournament and ends when one player has all the chips, or in the case of satellites, when the number of players remaining equals the number of seats being awarded in the target tournament. Sit and Go tournaments will play continuously without breaks.
- Dealer button- The dealer button (commonly referred to simply as “the button” designates which player will act last in each betting round. The button moves clockwise around the table each hand.
- Tournaments will use a “dead button”. This means that when the player to the immediate left of the dealer button busts out, on the next hand, the button will advance to that now empty seat. The player to the left of what is now temporarily called the “dead button” will place the Big Blind, and there will not be a Small Blind of that one hand.
- Cash games will use a “forward-moving button”. This means that the dealer button will always be assigned to an actual player, and never to an empty seat. The two players to the left of the button will pay the Small Blind and Big Blind, regardless of any eliminations / empty seats resulting of the previous hand.
- Blinds – Blinds are forced wagers the players make before they’ve seen their cards. At the start of each hand, the player sitting to the immediate left of the dealer button will be required to pay the Small Blind, and the player two spots to the left of the dealer button will be required to pay the Big Blind. If only two users are dealt into a hand, then the user on the dealer button will pay the Small Blind and will be the first player to act pre-flop.
- Wait for the Big Blind – A user who takes a seat at a cash game may wait for the big blind to begin playing or opt to be a part of the next hand by paying one big blind from any position.
- Antes – A forced equal bet placed by all users before the hole cards are dealt.
- Hole Cards – Each users personal cards which are dealt face down, no user can see another user's hole cards in any circumstance except for a showdown
- Betting Rounds – Betting in each round continues until every user has either matched the bets made or fold (if no bets are made, the round is complete when every user has checked). When the betting round is completed, the next dealing/betting round begins, or the hand is complete.
- Fold – Users who fold forfeit their cards and cannot win or act again during the current hand.
- Call – Users can call if other users have bet during the current round; this requires the calling user to match the highest bet made.
- Raise – Users may raise if other users have bet during the current round; this requires the raising user to match the highest bet made, and then make a greater one. All subsequent users are required to fold, call, or raise.
- Check – To decline the opportunity to wager a bet, opting instead to allow the next user in the sequence to either check or bet. Users can only check when there is no active bet during the current round. If all active users check, those users remain in the hand and the round is considered complete.
- Bet – Users may bet if no other users have bet during the current round. Once a bet has been made, other users must fold, call, or raise.
- Pre-flop round – After dealing the hole cards, users are allowed to either Fold (discard their cards), Call (wager an equal sum to the Big Blind) or Raise (wager a sum of at least double the Big Blind). During the pre-flop round, betting begins with the user sitting immediately clockwise to the Big Blind also known as the Under the Gun position. This user has the first option to Fold, Call or Raise.
- Flop round – After the pre-flop betting round has been completed, three community cards are dealt face-up on the game table and the Flop betting round begins. The betting begins with the active user sitting immediately clockwise to the dealer. This user has the option to Check or Bet.
- The Turn – When betting is finished for the flop round, the turn (fourth community card) is dealt face-up on the game table and the turn betting round begins. Betting options follow the same rules as the flop round.
- The River – Once done with the Turn round, the river (fifth community card) is dealt face-up on the game table and the betting and options would follow the above two rounds.
- Community Cards – Cards dealt face-up on the table that is visible to all users, and which may be used by any user; as opposed to hole cards, which are used only by the user who holds them.
- The Showdown – Once the betting or checking on the river is finished, the last person to bet or raise shows their cards first. If there was no betting, the user sitting in the closest position clockwise to the dealer will show their cards first.
- Side Pots – In the All-In Rule, a user cannot be forced to forfeit a hand because they do not have enough money on the table to call a bet. A side pot can occur when two or more users are left in the hand after a player is all-in for less. These additional bets are between the remaining two or more users (in the Side Pot).
- The user who goes all-in and has no more chips is ineligible to win any of these additional bets since he or she is not able to match the side pot wagers. Our platform will handle all side pots automatically, even in very complex situations.
- Deciding the Winner – The user with the best five-card-hand (using any combination of the five community cards, and their two hole cards) will win the pot. In the case of a tie, the pot will be divided amongst the users with the winning hands.
- Ranking - The strongest hands are as defined below in order of strength, with the weakest possible hand being simply a high card.